Ask Some Questions: GM Edition

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Rahvin
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Ask Some Questions: GM Edition

Postby Rahvin » Tue Mar 26, 2019 9:26 am

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Grace Wilkinson
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Re: Ask Some Questions: GM Edition

Postby Grace Wilkinson » Thu Sep 12, 2019 7:22 pm

is Prefecting a thing in Ilvermorny?
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Fitz Crowinshield
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Re: Ask Some Questions: GM Edition

Postby Fitz Crowinshield » Fri Sep 13, 2019 2:03 am

Elizabeth Wilkinson wrote:
Thu Sep 12, 2019 7:22 pm
is Prefecting a thing in Ilvermorny?
Haven't you heard the old saying: "Hey, nobody's prefect?" :lol:
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Re: Ask Some Questions: GM Edition

Postby Grace Wilkinson » Fri Sep 13, 2019 2:11 am

You mean pobody's nrefect?
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Rahvin
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Re: Ask Some Questions: GM Edition

Postby Rahvin » Sat Sep 14, 2019 12:18 am

Elizabeth Wilkinson wrote:
Thu Sep 12, 2019 7:22 pm
is Prefecting a thing in Ilvermorny?
They are; we're still doing some last minute determinations on how they're determined at Ilvermorny as they like... totally slipped our minds during the planning process.
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Grace Wilkinson
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Re: Ask Some Questions: GM Edition

Postby Grace Wilkinson » Sat Sep 14, 2019 12:24 am

You could make prefects 6th years and just ignore it for now :D
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Uru Miskwa'a
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Re: Ask Some Questions: GM Edition

Postby Uru Miskwa'a » Wed Nov 06, 2019 11:07 pm

Is there a Story Points pool I’ve missed?
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Sylvain Leloup
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Re: Ask Some Questions: GM Edition

Postby Sylvain Leloup » Wed Nov 06, 2019 11:09 pm

I volunteer for prefect

I have no clue what that does but I volunteer
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Rahvin
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Re: Ask Some Questions: GM Edition

Postby Rahvin » Thu Nov 07, 2019 12:05 am

Uru Miskwa'a wrote:
Wed Nov 06, 2019 11:07 pm
Is there a Story Points pool I’ve missed?
You'll get them after Day One.
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Fitz Crowinshield
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Re: Ask Some Questions: GM Edition

Postby Fitz Crowinshield » Thu Nov 07, 2019 12:12 am

Is there going to be something like a class ranking, and academic rankings per house?
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Re: Ask Some Questions: GM Edition

Postby Flession » Sat Nov 09, 2019 5:03 am

Fitz Crowinshield wrote:
Thu Nov 07, 2019 12:12 am
Is there going to be something like a class ranking, and academic rankings per house?
House Point Accumulation, for sure. I do like the idea of that too.

Lemme talk to that other guy.
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Grace Wilkinson
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Re: Ask Some Questions: GM Edition

Postby Grace Wilkinson » Mon Nov 11, 2019 8:08 pm

viewtopic.php?f=25&t=109

Requesting Librarian.
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Cian
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Re: Ask Some Questions: GM Edition

Postby Cian » Tue Nov 12, 2019 7:33 am

Time for Alchemy Event:
Perception roll, can this be assisted? I'm assuming no, based on the wording, but in the off-chance I'm wrong I'd like to make sure before I botch it for my team!
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Re: Ask Some Questions: GM Edition

Postby Flession » Tue Nov 12, 2019 7:45 am

It can not. You are essentially going for the ingredients while the other student is getting their station prepped up and ready.
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Sylvain Leloup
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Re: Ask Some Questions: GM Edition

Postby Sylvain Leloup » Tue Nov 12, 2019 8:24 am

We are building a sweat lodge!

viewtopic.php?f=23&t=110&p=1171#p1171

What do we roll?
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Re: Ask Some Questions: GM Edition

Postby Grace Wilkinson » Tue Nov 12, 2019 5:37 pm

On a failure, add a challenge dice to your rolls for the remainder of the event
Does this mean upgrade one difficulty die, to add 1 red to the 3 purple ones?
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Re: Ask Some Questions: GM Edition

Postby Flession » Tue Nov 12, 2019 11:03 pm

Sorry, yes.

Upgrade one die.
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Re: Ask Some Questions: GM Edition

Postby Flession » Wed Nov 13, 2019 12:51 am

Sylvain Leloup wrote:
Tue Nov 12, 2019 8:24 am
We are building a sweat lodge!

viewtopic.php?f=23&t=110&p=1171#p1171

What do we roll?
Go with survival. Hard difficulty, but I'll allow each of the PCs to add on a boost dice for assistance.
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Re: Ask Some Questions: GM Edition

Postby Layla Smith » Thu Nov 14, 2019 6:54 am

Posted this in wrong part, so changed over to here. Sorry!
Rahvin wrote:
Thu Nov 14, 2019 6:45 am
Layla Smith wrote:
Thu Nov 14, 2019 6:41 am
As each 'day' is over multiple ingame days, how does health/strain recover?
We're treating each "out of character" day - such as Day One or Day Two - as a single day for the purposes of recovering health and strain.

There may be some effects where wounds and strain cannot be recovered as normal; these will be noted in personal forums.
So even though ingame it's 55 days, we don't heal any strain or health in that time unless stated in a pf thread?
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Rahvin
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Re: Ask Some Questions: GM Edition

Postby Rahvin » Thu Nov 14, 2019 6:57 am

Layla Smith wrote:
Thu Nov 14, 2019 6:54 am
So even though ingame it's 55 days, we don't heal any strain or health in that time unless stated in a pf thread?
You can attempt the normal "end of encounter" strain recovery of a Simple Discipline or Cool check and have medical care attempted during that time. Otherwise, yes - strain and wounds will continue to build up until the end of it.

There's too much hassle to micromanaging how long exactly strain and wounds would remain otherwise.
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Re: Ask Some Questions: GM Edition

Postby Layla Smith » Thu Nov 14, 2019 7:10 am

For Flessy:
Roll a Charms check with the proper Wandless Magic penalties at a base easy difficulty. Any talents that would help in this may apply to reduce the penalties
Is there a post to say what this is? I'm being blind I think, but I can't see anything other than in the wandless magic merit which refers to different dice, nor does it say what the proper wandless magic penalty is.
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Re: Ask Some Questions: GM Edition

Postby Layla Smith » Thu Nov 14, 2019 7:38 am

General request that's separate from the above; is it possible to have a list of spells that are generally known, and what skill they use? Like Lumos (charm) etc
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Re: Ask Some Questions: GM Edition

Postby Flession » Thu Nov 14, 2019 7:32 pm

Layla Smith wrote:
Thu Nov 14, 2019 7:10 am
For Flessy:
Roll a Charms check with the proper Wandless Magic penalties at a base easy difficulty. Any talents that would help in this may apply to reduce the penalties
Is there a post to say what this is? I'm being blind I think, but I can't see anything other than in the wandless magic merit which refers to different dice, nor does it say what the proper wandless magic penalty is.
There should be more on this later, since we're having a back and forth on something, but since you don't have that merit, it would hardly matter.

It's a daunting check as a core roll. Then you have the difficulty of the spell itself, which is easy (assuming you go that route). Upgrade the dice by the difficulty of the spell. In the instance of the first choice, a easy spell, you upgrade one dice, so it's 1 challenge die, and three difficulty die (or 1 red, 3 purple).
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Ondine Corbeau
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Re: Ask Some Questions: GM Edition

Postby Ondine Corbeau » Thu Nov 14, 2019 7:34 pm

Is there an old ghost or any other paranormal phenomenon in any of the towers, wells, groves, etc.? I just want to step into some trouble.
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Layla Smith
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Re: Ask Some Questions: GM Edition

Postby Layla Smith » Thu Nov 14, 2019 7:36 pm

Flession wrote:
Thu Nov 14, 2019 7:32 pm
Layla Smith wrote:
Thu Nov 14, 2019 7:10 am
For Flessy:
Roll a Charms check with the proper Wandless Magic penalties at a base easy difficulty. Any talents that would help in this may apply to reduce the penalties
Is there a post to say what this is? I'm being blind I think, but I can't see anything other than in the wandless magic merit which refers to different dice, nor does it say what the proper wandless magic penalty is.
There should be more on this later, since we're having a back and forth on something, but since you don't have that merit, it would hardly matter.

It's a daunting check as a core roll. Then you have the difficulty of the spell itself, which is easy (assuming you go that route). Upgrade the dice by the difficulty of the spell. In the instance of the first choice, a easy spell, you upgrade one dice, so it's 1 challenge die, and three difficulty die (or 1 red, 3 purple).
So the average one (the second option) would be 2 red 3 purple?
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